
In the example I provided for this particular column, a fairly new game called Yume Miru Kusuri, though, the entire plot thread revolves around saving the girl, and in so doing, saving yourself from an ordinary, cowardly and uninvolved life. It also encourages monogamy to achieve the best endings, which is not groundbreaking but at the very least, slightly risky, and therefore refreshing.
And you can't screw your little sister in this one, even though she gives you fanservice. Tease.