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The Reason For The Season

Written By mista sense on Wednesday, December 19, 2007 | 8:01 AM

I've prattled on a lot this year about moments in games that affect us, and in my year-end Top 5 this week at Gamasutra (doing double-duty as this week's Aberrant Gamer), I rounded up what I feel are the five most significant moments in games this year. You know, that time when you're playing something, and you just go, "hey, wow. This is really different and awesome."

These aren't the only five, and on such a subjective list people are bound to dispute. Don't even mention Episode 2 -- there are a bunch of reasons I left that out, notably because it's too spoileriffic (although the list, of course, contains some spoilers) and also because it's effectively a game ending, which is a whole 'nother animal.

One thing that I did want to include, but couldn't -- I didn't want to represent a game twice on the same top five list -- was the moment in BioShock when you're exploring Tenenbaum's safehouse. The experience can be completely different depending on what you have and have not done with the Little Sisters. I may talk about it at some point in an article with a big spoiler banner warning, but will avoid getting into it now. Believe it or not, there are still plenty of people interested in playing BioShock who have not yet done so.

BioShock, BioShock, BioShock. It makes the list again, as you've probably deduced, and so does another veteran of last week's Top 5 Characters, so check out this week's and I think it's clear what my pick for "game of the year" is down to. I haven't decided yet.

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