E3 is well over, and in my Gamasutra analysis at the close of the show, I talked about what it was like to play with Kinect, among other things. In brief: Its target audience is "not us", and it'll work best for fitness games (which is what I asked EA Sports' Peter Moore about). Most importantly, after I saw "Project Natal" debut at E3 2009, I wrote an article for Kotaku highlighting how crucial I felt an object in hand is to gaming. My mind hasn't been changed.
Other thing: Nintendo finally had a great E3. Sony appeared confident. The game industry is going to get really exciting to watch over the next year or so -- both major platform holders are aiming for a mid-cycle "refresh", and we've very little visibility on how big the demand is for Move and Kinect. We also have very little visibility on how long it will take for me to stop typing "Natal."
So, what now? I sit and stare at the calendar and wait for Portal 2 and MGS: Rising to come out, I suppose. 31% of you said in the last SVGL poll that you expected that the biggest buzz out of E3 would come from a yet-unknown surprise announcement, but there were no surprises, really. Instead, the big focus was on new tech: 3D (including Nintendo's show-stopping 3DS) and motion controls.
The success of either motion control solution will depend on software and how consumers react to pricing, neither of which we can know yet. But based simply on what you saw out of E3, what're your sentiments? I've added a new poll to enable you to vote.
[Today's Good Song: 'Invisibility: Nonexistent', Kurt Vile]