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Point-And-Kickass: Guest House

Written By mista sense on Sunday, December 23, 2007 | 11:41 AM

Apparently I've been living under a rock, because I've never heard of or seen the point-and-click "escape the room" puzzle games from Japanese developer Terminal House. Of these, Guest House is the latest and the best, and is seriously one of the coolest game experiences I've had in some time. It's just challenging enough, I think, without being obscene, and minimizes the often infuriating pixel-hunting that this genre sometimes forces you to do. The minimalist, cel-shaded art is really nice, also.

I recommend having the rather pleasing atmospheric sound on, and for maximum immersion, don't have any distractions. One more tip --because this is a point-and-click, make sure you try a few different clicks when you want to look on top of or behind anything before you decide for sure there's nothing there.

Please-please check it out, especially as Christmas Eve weekend with the fam can definitely put you in the mood for an "escape the room" game.

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