
Speaking of innovation, please don't miss Lost Winds. Seriously.
It reminds me more of Knytt and Braid than anything I've ever played on a home console, the way that both of those feel like a natural evolution (and a subtle revolution) on the platformer, while incorporating art and music in a really polished, elegant way. In particular, you'll see that Lost Winds has the same seamless progression from high, open skies above ground to mysterious, deep underground spaces as Knytt does. And the way the narrative leads the player gradually and fluidly into the gameplay is exactly the kind of thing I've heard Jon Blow give lectures about.
So yeah. Don't back-shelf WiiWare just because you're not excited about FFCC: My Life As A King - which, by the way, I have not tried yet, but colleagues I trust tell me it's good, too. The way Lost Winds has shown up as a console downloadable with all of the simple elegance for which we usually turn to our indies feels like a really important event to me.
To put it plain, it's good. Buy it!